This is a short 2d platformer with three levels. The player must defeat enemies and avoid traps to collect keycards that allow them to reach the goal.

The following modifications have been made for the final version:

  1. A new level with a unique layout
  2. A new tile layer "spikes" used for a new environmental hazard
  3. A new script to enable and disable the spikes, causing them to only appear during certain intervals
  4. A new script to spawn a platform that pushes the player through an obstacle course in the final segment of level 3

Game Credits: Jack Kleinbriel, CAS 117

Download

Download
kleinb22-MacOSFinal.app.zip 32 MB
Download
kleinb22-WindowsFinal.zip 35 MB

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